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Jack
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Heroes of Cambria
Episode 8: War!
Our heroes ventured down to Cambrian, where they discovered that the forces of Dracon had besieged the city. Rushing to the aid of King Cain, our heroes fought off the majority of the attacking army. Taking a quest from King Cain and Sir Alex (Head Console of the Free city of Aelton), our Heroes teleported to ElfHeim, where they discovered that Prince Magnus, long thought to have been in Dracon, was really hiding in the City of ElfHeim!
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Lucas
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Aedda: A Calamidade
Ato II - Aliados Desaparecidos
O Ato II ocorreu entre os dias 6º e 9º do mês do Dragão de 2978 p.C. (pós-Criação)

A chegada a Galrey trouxe algumas surpresas ao grupo. Após receber suas recompensas e explicarem o ocorrido n'As Fazendas, Kriv é recebido com a notícia de que o que item que procura se encontra nas Ilhas Umnia, um lugar sem regras ou supervisão, conhecido por reunir os piores dos piores de toda Aedda. Junto de seu aliado Firahel, ele partem imediatamente, deixando o grupo com suas comemorações ao fim do Festival das Escamas. Essa comemoração, no entanto, não durou tanto.

Nelath, que se direcionava À Torre para mandar uma carta para sua amiga Áster, em Ark'halla, um retiro de aasimars, recebe da mestra da Guarda Leswin Windhorn a notícia que esta mesma amiga foi selecionada para uma missão de escolta até a cidade anã de Vom Garohm, onde desapareceu, junto de Finelien, mãe de Leswin e uma das regentes da cidade, Zoë Imlerith, a diplomata de Ark'halla, e o resto do grupo de escolta. Leswin então propõe um trato para o grupo: se eles a escoltarem até a cidade, lhes dará uma boa soma em ouro, uma vez que o caminho, mesmo nas trilhas reais, é recheado de perigos.

Já no dia seguinte, o grupo começa sua jornada. Os cinco dias de viagem passam um tanto tranquilos, com exceção do encontro com um elemental de terra, o qual o grupo lutou com facilidade.

Chegando à imponente cidade de basalto, com suas angulosas e altas muralhas, o grupo vai diretamente para a Torre falar com os outros regentes. Eles lhes informam que uma invasão de duergars aconteceu meses atrás que os forçaram a fechar partes do esgoto e que, pouco antes do desaparecimento de Finelien e da caravana de Ark'halla, crianças vinham sumindo.

Os aventureiros resolvem investigar a casa de Finelien, onde todos estavam hospedados e posteriormente pesquisar mapas dos túneis do esgoto na biblioteca local, que vai pelo nome de Tinta e Pena. Dentro da construção, que muito lembrava o formato de um livro aberto, se deparam com um estranho anão arfando, que se apresenta como Arkud Steelback. Desconfiados do anão, eles o interrogam sobre seu passado. Passado uma série de perguntas, Nelath consegue, com seu firme olhar, notar a ilusão por trás da aparência de Arkud, que imediatamente fica invisível e foge.

Buscando desesperadamente rastrear os traços de Arkud, o grupo sai pela cidade, mas sem muito êxito. Após alguma discussão e busca, eles resolvem descer para o esgoto, sua única pista.

A viagem no esgoto não foi das mais agradáveis. Ragnar mal conseguia se concentrar devido ao mal cheiro, chegando a vomitar algumas vezes. Uma armadilha quase tomou a vida de Áquila, falcão de Akin, que com seus gritos desesperados, acabou atraindo um bando de goblins.

Seguindo curso, eles encontram finalmente o covil do que vem atormentando a cidade: uma dupla de bruxas verdes, chamadas Annie e Matilda. No fundo do covil, amarrada por correntes, Finelien e em gaiolas, a caravana de Ark'halla.

A luta se mostra frustrante para ambos os lados: as bruxas, em menor número, utilizam-se de feitiços de Blink para tentar atacar mais adversários sem se machucarem, mas sem sucesso. O outro lado, por conta do mesmo feitiços, precisavam acertar golpes certeiros. No fim, Annie acaba abatida e Matilda, furiosa, lança um feitiço de Blight em Nelath, torna-se invisível e foge.

Sem conseguir acompanhar a criatura, os aventureiros são deixados no covil, sem nenhuma baixa e buscam retornar para superfície.

fin
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Epic!
Session 1 Notes
PLAYERS:
Ripley - Hu Street Sam (Rob)
Crash - Hu Combat Mage (Jer)

Slider - Hu Decker (NPC)
Sundown - Hu PhysAd (NPC)

01Aug2050

The runners are brought together to extract two cryogenically frozen cloned bodies, as well as a store of paydata, from a secure medical facility. Access was made through the sewers into a pump room. Security on lower levels were promptly dealt with. Upper floor security required the team to "go loud" and return SecForce gunfire. In the office area where the paydata was secured, security reinforcements arrived, as well as a combat mage. All were promptly dispatched with magic and LMG fire. Even with (acceptable levels of) collateral damage and direct confrontation with security forces on-hand, the mission was a success.
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That’s a lot of fucking orcs...
Macross looked out over the column of Black and looked at the red spider banner with a delicate crown. Bitch. Rotten bitch. Fucking Rotten Bitch!!

The column marched by at about 3 mph for about 10 minutes. Makes the column about half a mile long in close order. A platoon every 50 feet, a company every 150 feet. Shit. It meant about 2000 to 2500 Heavy Infantry. Not including any support units or wargs with gobbo archers. Fucking driders, too. Plus the doubling of prior forces on the walls of the city and a dragon. What had become clear was that the news had to be relayed to other places. Verbobonc was in the glue. Something needed to be done.

That is a lot of fucking orcs.
Session: Episode 17 - Wednesday, Nov 14 2018 from 8:00 PM to 11:30 PM
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Escaping the Dungeon (Session 4)
Well, I suppose I had better start writing up my account of what has gone on in these dungeons so you don’t have to trust that crafty noble Tirondel’s stories. I haven’t bothered to read them, but I don’t doubt they include many an undeserved put down to me or one of our other teammates. Despite what he says, that guy isn’t always the brain and powerhouse of the team. I’ll try to give a more accurate description of the events of our kind of heroic quest.
We had finally made it. The Sa Karan Blood Stone was imbedded in the far wall. I was about to run towards it when I came to my senses and looked around. There were three dead bodies: a female Sun Priest, a half orc, and a handsome young gentleman in shining armor. Near them were the bodies of two monstrosities. They had three shell like legs, I guess, that all converged on a circular center, which had a gaping mouth facing the ground. There was no chance, though, that they were still alive. It looked like these three, presumably the Scarlet Riders, had put up quite a fight.
As I investigated the man’s body, I discovered that sadly, he did appear to have passed away. As I was looking for signs that might show who he was, I heard a yell from behind me. I turned around to see Tirondel, holding his hands out, the remnants of a burst of fire quickly fading from behind a monster that seemed to be the same as the ones lying dead on the floor. It was spinning like a top, with the leg like things rotating like a motor above the head, which was violently spinning on the ground. I pulled out my sword, just as the monster’s rotating legs struck Snowy across the chest. They left a bad mark. Looking around, I noticed that there was a large hole in the ceiling. It appeared that the monster had gotten the drop on us.
Tirondel shot a burst of fire at it again, but it seemed to have no effect. It lashed out at Thomdril, but Snowy muttered an incantation that seemed to make its attack miss. Tirondel shouted at us not to attack it. Did he mean to show mercy to it? For some reason, Thomdril listened and stayed his blade. I, however, ignored his order and attempted to strike at it with my shortsword. I hit it, but the shell protecting the creature’s insides stopped it from going deep enough to do any damage.
The creature again turned towards Snowy, but Tirondel yelled another incantation and coils of earth came out of the ground and wrapped around the creature’s legs, stopping it in its tracks. Thomdril now struck at it, realizing that there had been no need to pause in the first place, and his great axe broke through the shell, doing the first damage to it of the whole fight. I took this chance and swung at it alongside Snowy, but again, our strikes just bounced off of the shell.
Tirondel scoffed at us, though it seemed completely unreasonable considering he had done no more than us, and while hanging back safely too. He then shot a third blast of fire at the creature, and this one hit, scorching it through completely. While he had just stayed back until the end and stolen the kill, I had to begrudgingly admit that it was a quite masterful display of fire magic, though I would never admit that to his face.
The fight finally over, Thomdril went and pried the blood stone out of the wall, and we went back to looking at the bodies. We found numerous magical items, which we had Snowy identify. The handsome man I was observing turned out to have a quite strong magical longsword, a magical amulet, and a signet ring proving him to be a member of the house of Galstaff. He almost surely was Trabyan, and he was dead.
Whispering a prayer to him, I took the longsword and promised to do good with it, in his honor. The amulet I gave to Tirondel, a reminder to him of my kindness and generosity. I also figured that if we were accused of killing Trabyan and his companions and looting their bodies, I could blame him, but I convinced myself that that wasn’t the main reason. We allowed Thomdril to keep the blood stone and the maul that he had picked up from the dead half-orc. I left the signet ring on Trabyan’s body and prepared to begin the long trek back, now with Trabyan’s body in tow.
Before we could start moving, though, we heard a loud rumbling sound and a large crack appeared in the ceiling. Rocks started raining down. Tirondel yelled, “Earthquake!”, which I though seemed rather pointless, as this could hardly be mistaken for anything else. As we ran, jumping from rock to rock, I unfortunately had to leave Trabyan’s body in the room so that it wouldn’t encumber me in my escape.
We jumped over the pit trap from earlier, but rocks were falling down the tunnel. It seemed we wouldn’t be able to escape this way. Tirondel yelled that we had to get back to the spider tunnel. We jumped back over the pit trap and fled back down the tunnel. We each looked for notches in the rock for us to hide in, each found one that looked like it would work, and hid in them.
We stayed there for a while, waiting for the rumbling to stop. None of us were willing to get out even once it did, for fear that some rocks might not have settled down quite yet. Eventually though, we worked up the nerve to get out, and we walked back up the slope. We looked up the tunnel, but there was no way we would be able to make our way up it. The rubble completely filled it, so that clearing it would be a lengthy task, one which we did not have anywhere near enough rations to keep us going long enough to complete anyway.
We climbed up the hallway and were able to make it back to the room where we had left the bodies, only to find that the back half of the room along with the wall that the blood stone had been embedded in had collapsed, and far below, there was a stream. I found Trabyan’s body again, which was no easy task, as the floor and the bodies were almost completely covered in rubble, and I took the signet ring from his finger and put it in my pocket. I felt bad about having to do this, but we couldn’t carry his body back in this shape. It would be a hard enough journey without extra weight. At least with this ring, we could prove that we’d found him.
Tirondel suggested that we climb down to the stream. We tied a rope between myself and Thomdril, who was the only one of us with any experience climbing, and I cast a spell on myself to boost my own climbing abilities. After all, one misstep here could mean our doom. We climbed down slowly, section of the cliff by section, with Thomdril and I alternating between the top of the climb and the bottom, and eventually made it down to the stream.
We got in a line with me in front and started to follow the stream, hoping it would lead us to an exit, but the space we had slowly lessened, until all of us but Thomdril were reduced to crawling. The space was slowly closing in, but we had to push on. If we turned back now, there was no guarantee that we would find another way out.
For some reason, this trek was really tiring me out. Every movement was a struggle, but I pushed onward. As time went by, we regretted not bringing more food and water. We hadn’t yet been reduced to attempting to drink the water from the stream, but we were close. The only liquid any of us had brought was Snowy’s liquor, which he didn’t have much of. He shared a drink with Thomdril.
Finally, the space closed. A wall of large boulders blocked our path, and the stream just went through small cracks in them. Still, we had to keep moving onward. We formed an assembly line to clear out the rocks, and after a full hour, finished. I was incredibly fatigued by this point, and the only thing keeping me going was my loyalty to my friends.
Now, though, the water was getting deeper and faster. While this was a good sign that meant that the stream at least didn’t end very soon, Thomdril’s height that had aided him earlier now meant that he was practically swimming so that he wouldn’t go below the surface of the water. If this turned into rapids, it would be almost as bad as the stream ending, as was our concern before. The only good news was that by some kind of miracle, I was feeling almost fully rejuvenated. Then came a bend in the river. I scouted around it, and found that the river came to a waterfall.
As I looked over the edge, I saw that it went down about 10 feet. The drop would be no problem, but the worst part came after that. There was a whirlpool at the bottom, and the river led from there to the side. Luckily, there was an opening to a tunnel across the whirlpool. It was the first dry ground I’d seen in what felt like days. To get to it, though, we would have to cross the whirlpool, and if we failed, we’d be pulled down the stream to the right, and most likely would not survive.
I waded back to the others and relayed this information. They came up and we all took a moment to decide what to do. Finally, I came up with a plan. I tied the rope around my waist and handed the other end to Tirondel. Then I cast a spell on all of us to boost all of our climbing abilities. Our plan was this: I would climb across the wet rocky walls to the other side. Then I and one of the others would hold onto the rope so that the others could climb across it.
I started climbing across the sheer rocky walls. They were slippery, but I was eventually able to make it. I held up the rope, which was just long enough to go across the entire whirlpool. On the other side, Thomdril kept hold of it. Snowy decided to go first, but instead of climbing hand by hand, he began to walk across it like a tightrope.
I watched as he made it halfway across, and then looked down. I saw him go pale, and then cursed myself for forgetting. Snowy had an irrational fear of water. He lost his balance, then wobbled back and forth, trying to stay on. His attempts were futile, though, and he fell from the rope. True, it wasn’t going the way we had planned it, but he could still swim to my side safely. At least, that was the hope. Then we saw the cave gnashers.
They must have crept up sneakily, waiting to attack whoever fell in. There were eight of them, and Snowy landed right in the middle of them. Three of them climbed up the rocks on either side of the waterfall and bit at Thomdril and Tirondel, but they all missed. One bit at me and it hit me, but did no significant damage. At the moment, at least, I was more worried about Snowy, who was attacked by the remaining four and sank under the water.
My instinctive pull to help kicked in, and I jumped in after Snowy, taking a hit from the cave gnasher that had hit me earlier in the process. I cast a healing spell on Snowy, and could only pray that it had helped. I took a defensive stance, putting my body and my sword in the way, blocking the cave gnashers from being able to deal any more damage to Snowy.
They attacked again, but didn’t do much. I saw one get knocked off the above ledge and fall down, getting impaled on its comrade’s spear. I cut one’s head off and Snowy, moving again, swung at one but missed. One hit me, but I shrugged it off. No matter what, I would protect my friends.
Then I saw three icy bolts fly from the above ledge, presumably from Tirondel, and freeze through three of the remaining five cave gnashers. As the other two, realizing that they were outmatched, turned to run, I cut down the one on my level, as Tirondel took down the one above.
We had won. The cave gnashers had been defeated, Snowy had been saved, and the other two were able to get over to our side with no incident. Finally, we were back on dry land (or dry stone) and could see a glimmer of hope. We would get out of there and live to see another day.
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Epic × 3!